Custom Vampire

Плагин АМХХ Custom Vampire 2.0.1

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C++:
#include <amxmodx>
#include <reapi>

#pragma semicolon 1

new const szPluginInfo[][] = {"Custom Vampire", "2.0.1", "ApXuTekToR"};

native cmsapi_check_service_password(iClient, szServiceName[]);
native uk_firstround_get();
native warmup_enable();

enum e_cvars {
    c_vampire_Flag[16], c_vampire_Service[16], c_vampire_Kill,
    c_vampire_Head, c_vampire_Knife, c_vampire_Max,
    c_vampireInfo_Color[16], c_vampireInfo_Effects,
    c_vampireInfo_Position[16], c_screenFade_Active,
    c_screenFade_Color[16], c_vampire_Grenade, c_Support_Warmup[8]
}
new cvars[e_cvars], hudVampire;
enum e_rgbColors { rgb_red, rgb_green, rgb_blue }
enum e_Position { Float:position_x, Float:position_y }
new g_isAPI;
new ult_knife, warmup, uk[2], wp[2];

public plugin_natives()
set_native_filter("native_filter");

public native_filter(const name[], index, trap)
return trap ? PLUGIN_CONTINUE : PLUGIN_HANDLED;

public plugin_init() {
    register_plugin(szPluginInfo[0], szPluginInfo[1], szPluginInfo[2]);
    RegisterHookChain(RG_CBasePlayer_Killed, "vampire", true);

    register_srvcmd("Vampire_lockmap", "Check_LockMap");

    register_cvar("Vampire_Vampire_Flag",        "t"            );
    register_cvar("Vampire_vampire_Service",    "_vampire"    );
    register_cvar("Vampire_HP_Kill",            "10"        );
    register_cvar("Vampire_HP_Head",            "15"        );
    register_cvar("Vampire_HP_Knife",            "20"        );
    register_cvar("Vampire_HP_Grenade",            "25"        );
    register_cvar("Vampire_HP_Max",                "100"        );
    register_cvar("VampireInfo_Color",            "0 255 0"    );
    register_cvar("VampireInfo_Position",        "-1.0 0.25"    );
    register_cvar("vampireInfo_Effects",        "0"            );
    register_cvar("Vampire_ScreenFade_Active",    "1"            );
    register_cvar("Vampire_ScreenFade_Color",    "0 255 0"    );
    register_cvar("Vampire_Support_Warmup",        "0 0"        );

    parse(cvars[c_Support_Warmup], uk, charsmax(uk), wp, charsmax(wp));
    ult_knife    = str_to_num(uk);
    warmup        = str_to_num(wp);

    hudVampire = CreateHudSyncObj(3);
}

public plugin_cfg() {
    if(is_plugin_loaded("GameCMS_API") != INVALID_PLUGIN_ID)
        g_isAPI        = 1;
    else g_isAPI    = 0;

    new cfgFilePath[PLATFORM_MAX_PATH];
    new const fileName[64] = "/SevCorp/Custom_Vampire.cfg";
    get_localinfo("amxx_configsdir", cfgFilePath, charsmax(cfgFilePath));
    add(cfgFilePath, charsmax(cfgFilePath), fileName);
    if(file_exists(cfgFilePath)) {
        server_cmd("exec %s", cfgFilePath);
        server_exec();
        initCvars();
    } else {
        server_print("[%s v%s] [Error] [Config file not found (%s)] [Plugin stopped]", szPluginInfo[0], szPluginInfo[1], cfgFilePath);
        set_fail_state("[Config file not found (%s)]", cfgFilePath);
    }
}

public vampire(victim, killer, gib) {
    if(killer == victim || !is_user_connected(killer) || !is_user_connected(victim)) return;

    if(ult_knife)    if(uk_firstround_get()) return;
    if(warmup)        if(warmup_enable()) return;

    if(is_user_access(killer)) {
        static colors[e_rgbColors];        getColors(cvars[c_vampireInfo_Color], colors);
        static position[e_Position];    getPosition(cvars[c_vampireInfo_Position], position);
        set_hudmessage(colors[rgb_red], colors[rgb_green], colors[rgb_blue], position[position_x], position[position_y], cvars[c_vampireInfo_Effects], 1.0, 12.0, 0.0, 0.0);
        if(get_member(victim, m_bKilledByGrenade)) {
            _rg_add_user_health(killer, cvars[c_vampire_Knife], cvars[c_vampire_Max]);
            ShowSyncHudMsg(killer, hudVampire, "[ Вампиризм: +%d HP ]", cvars[c_vampire_Grenade]);
        }
        else if(get_user_weapon(killer) == CSW_KNIFE) {
            _rg_add_user_health(killer, cvars[c_vampire_Knife], cvars[c_vampire_Max]);
            ShowSyncHudMsg(killer, hudVampire, "[ Вампиризм: +%d HP ]", cvars[c_vampire_Knife]);
        }
        else if(get_member(victim, m_bHeadshotKilled)) {
            _rg_add_user_health(killer, cvars[c_vampire_Head], cvars[c_vampire_Max]);
            ShowSyncHudMsg(killer, hudVampire, "[ Вампиризм: +%d HP ]", cvars[c_vampire_Head]);
        }
        else{
            _rg_add_user_health(killer, cvars[c_vampire_Kill], cvars[c_vampire_Max]);
            ShowSyncHudMsg(killer, hudVampire, "[ Вампиризм: +%d HP ]", cvars[c_vampire_Kill]);
        }

        if(cvars[c_screenFade_Active]) {
            static colors[e_rgbColors]; getColors(cvars[c_screenFade_Color], colors);
            message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0, 0, 0}, killer);
            write_short(1<<10);
            write_short(1<<10);
            write_short(0x0000);
            write_byte(colors[rgb_red]);
            write_byte(colors[rgb_green]);
            write_byte(colors[rgb_blue]);
            write_byte(50);
            message_end();
        }
    }
}

bool:is_user_access(const ID) {
    switch(g_isAPI) {
        case 0: {
            if(checkAccess(ID, cvars[c_vampire_Flag])) return true;
        }
        case 1: {
            new Service = cmsapi_check_service_password(ID, cvars[c_vampire_Service]);
            if(checkAccess(ID, cvars[c_vampire_Flag]) || Service)
                return true;
        }
    }
    return false;
}

Float:_rg_add_user_health(id, hp, _max = 99999) {
    static Float:health; health = get_entvar(id, var_health, health);
    health = floatmin(float(_max), health+hp);
    set_entvar(id, var_health, health);
    return health;
}

getColors(const str[], output[e_rgbColors]) {
    static colors[3][11];
    if(parse(str, colors[0], 10, colors[1], 10, colors[2], 10) != 3){
        log_error(AMX_ERR_PARAMS, "Invalid colors string '%s'", str);
        return;
    }
    output[rgb_red]     = str_to_num(colors[0]);
    output[rgb_green]   = str_to_num(colors[1]);
    output[rgb_blue]    = str_to_num(colors[2]);
}

getPosition(const str[], output[e_Position]){
    static position[2][11];
    if(parse(str, position[0], 10, position[1], 10) != 2){
        log_error(AMX_ERR_PARAMS, "Invalid colors string '%s'", str);
        return;
    }
    output[position_x]  = str_to_float(position[0]);
    output[position_y]  = str_to_float(position[1]);
}

initCvars() {
    get_cvar_string("Vampire_vampire_Service",     cvars[c_vampire_Service],        charsmax(cvars[c_vampire_Service]));
    get_cvar_string("Vampire_Vampire_Flag",     cvars[c_vampire_Flag],             charsmax(cvars[c_vampire_Flag]));
    get_cvar_string("VampireInfo_Color",         cvars[c_vampireInfo_Color],        charsmax(cvars[c_vampireInfo_Color]));
    get_cvar_string("VampireInfo_Position",     cvars[c_vampireInfo_Position],    charsmax(cvars[c_vampireInfo_Position]));
    get_cvar_string("Vampire_ScreenFade_Color",    cvars[c_screenFade_Color],        charsmax(cvars[c_screenFade_Color]));
    get_cvar_string("Vampire_Support_Warmup",     cvars[c_Support_Warmup],        charsmax(cvars[c_Support_Warmup]));

    cvars[c_vampire_Kill]            = get_cvar_num("Vampire_HP_Kill");
    cvars[c_vampire_Head]            = get_cvar_num("Vampire_HP_Head");
    cvars[c_vampire_Knife]            = get_cvar_num("Vampire_HP_Knife");
    cvars[c_vampire_Max]            = get_cvar_num("Vampire_HP_Max");
    cvars[c_vampireInfo_Effects]    = get_cvar_num("vampireInfo_Effects");
    cvars[c_screenFade_Color]        = get_cvar_num("Vampire_ScreenFade_Active");
    cvars[c_vampire_Grenade]        = get_cvar_num("Vampire_HP_Grenade");

}

/* ============= Блокировка карт =========================== */
public Check_LockMap() {
    new getmap[32], map[32];
    read_args(getmap, charsmax(getmap));
    remove_quotes(getmap);
    get_mapname(map, charsmax(map));

    if(!strcmp(getmap, map, true)) {
        pause("ad");
    }
}

checkAccess(id, const flags[]) {
    return (get_user_flags(id) & read_flags(flags));
}
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