#include <amxmodx>
#include <gamecms_present>
#include <army_ranks_ultimate>
#include <fun>
#include <gamecms5>
new bool:g_API;
public OnPresentCoreStopped()
pause("ad");
public plugin_cfg()
CreatePresents();
public OnAPIPluginLoaded(Handle:sqlTuple)
g_API = true;
public csstats_initialized_post(Handle:Tuple)
{
CmsAddPresent(151, "+20 опыта", -1, -3, .prModel = "newboxua");
CmsAddPresent(152, "+20 anew", -1, -3, .prModel = "newboxua");
}
public CreatePresents()
{
if(g_API)
{
CmsAddPresent(153, "1 грн на счет", -1, -3 , .prModel = "newboxua");
}
CmsAddPresent(154, "боевая граната", -1, .prModel = "newboxua");
CmsAddPresent(155, "+20 HP", -1, .prModel = "newboxua");
}
public OnTakePresent(id, itemId)
{
switch(itemId)
{
case 153:
{
if(cmsapi_add_user_money(id, 1.00))
return PLUGIN_HANDLED;
}
case 155:
{
set_user_health(id, get_user_health(id) + 20);
return PLUGIN_HANDLED;
}
case 154:
{
if(give_item(id, "weapon_hegrenade") > 0)
return PLUGIN_HANDLED;
}
case 151:
{
if(ar_set_user_addxp(id, 20))
return PLUGIN_HANDLED;
}
case 152:
{
if(ar_add_user_anew(-1, id, 20) != -1)
return PLUGIN_HANDLED;
}
}
return PLUGIN_CONTINUE;
}