maksgolubovskiy
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Всем привет! Нашел тему с плагином где делали вывод звания и скилла, скопировал, поставил себе на сервер, в итоге плагин скомпилировался, но не работает, а выдает ошибку
( 23) Load fails: Module/Library "csstatsx_sql" required for plugin. Check modules.ini.
. Данная статистика то не статистика на сервере. в общем помогите сделать вывод скилла и звания от этих плагинов CMSStats Ranks и CMSStats MySQL и если не сложно добавить поддержку GSClient с выводом префикса в чат- Исходный код
- Код:
#include <amxmodx> #include <gamecms5> #include <csstatsx_sql> //#include <cmsstats_ranks> #define TAGS #if defined TAGS #define LT_PREFIXES #endif #define STEAM #define GREEN_MSG //#define AES #define CMSSTATS #define SKILL //#define DEF_RUS #define GL_ADMIN ADMIN_RCON #define ADMIN ADMIN_BAN #define VIP ADMIN_LEVEL_H #define ANTIFLOOD #define AD_TIME 0.75 #define ADMIN_ALLCHAT //#define DEFAULT_CS_CHAT #if defined CMSSTATS native cmsranks_get_user_level(id, string[] = "", len = 0); native Float: cmsstats_get_user_skill(index, skillname[] = "", namelen = 0, &skill_level = 0); #define statsx_get_user_skill_name cmsstats_get_user_skill #if defined AES #undef AES #endif #endif #if defined AES enum _: { AES_ST_EXP, AES_ST_LEVEL, AES_ST_BONUSES, AES_ST_NEXTEXP, AES_ST_END }; native aes_get_player_stats(id, data[4]); native aes_get_level_name(lvlnum, level[], len, idLang = 0); public plugin_natives() set_native_filter("native_filter"); public native_filter(const name[], index, trap) return !trap ? PLUGIN_HANDLED : PLUGIN_CONTINUE; #endif new const g_chConvert[94 * 2 char] = { 0x2100D0AD, 0x2300D0B6, 0x25003F00, 0xD18D2800, 0x29002A00, 0x2B00D0B1, 0x2D00D18E, 0x2E003000, 0x31003200, 0x33003400, 0x35003600, 0x37003800, 0x3900D096, 0xD0B6D091, 0x3D00D0AE, 0x2C002200, 0xD0A4D098, 0xD0A1D092, 0xD0A3D090, 0xD09FD0A0, 0xD0A8D09E, 0xD09BD094, 0xD0ACD0A2, 0xD0A9D097, 0xD099D09A, 0xD0ABD095, 0xD093D09C, 0xD0A6D0A7, 0xD09DD0AF, 0xD1855C00, 0xD18A3A00, 0x5F00D191, 0xD184D0B8, 0xD181D0B2, 0xD183D0B0, 0xD0BFD180, 0xD188D0BE, 0xD0BBD0B4, 0xD18CD182, 0xD189D0B7, 0xD0B9D0BA, 0xD18BD0B5, 0xD0B3D0BC, 0xD186D187, 0xD0BDD18F, 0xD0A52F00, 0xD0AAD081 }; new bool:g_bUseRus[33]; #if defined STEAM new bool:g_bIsSteam[33]; #endif #if defined LT_PREFIXES enum _:DATA { TYPE[2], AUTH[32], PREFIX[64] }; new Array:g_aData, g_PlayerData[DATA]; new g_szPrefix[33][64]; #endif #if defined AES new const g_skill_letters[][] = { "L-", "L", "L+", "M-", "M", "M+", "H-", "H", "H+", "P-", "P", "P+", "G" } new Float:g_skill_opt[sizeof g_skill_letters] new g_cvar_skill #endif #define GetBit(%1,%2) (%1 & (1 << (%2 & 31))) #define SetBit(%1,%2) %1 |= (1 << (%2 & 31)) #define ResetBit(%1,%2) %1 &= ~(1 << (%2 & 31)) #if defined ADMIN_ALLCHAT new g_bitAdmin; #endif new g_bitAlive; public plugin_init() { #define VERSION "2.8" register_plugin("Lite Translit", VERSION, "neygomon"); register_cvar("lt_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY); register_clcmd("say /rus", "LangCtrlRus"); register_clcmd("say /eng", "LangCtrlEng"); register_clcmd("say", "HandlerSay"); register_clcmd("say_team", "HandlerSayTeam"); register_event("ResetHUD", "eResetHUD", "be"); register_event("DeathMsg", "eDeathMsg", "a", "1>0"); #if defined AES g_cvar_skill = register_cvar("aes_statsx_skill","60.0 75.0 85.0 100.0 115.0 130.0 140.0 150.0 165.0 180.0 195.0 210.0"); #endif } #if defined LT_PREFIXES public plugin_cfg() { #if defined AES new levelString[512], stPos, ePos, rawPoint[20], cnt get_pcvar_string(g_cvar_skill, levelString, charsmax(levelString)) do { ePos = strfind(levelString[stPos], " ") formatex(rawPoint, ePos, levelString[stPos]) g_skill_opt[cnt] = str_to_float(rawPoint) stPos += ePos + 1 cnt++ if(cnt > charsmax(g_skill_letters)) break } while (ePos != -1) #endif g_aData = ArrayCreate(DATA); new buff[256], fp = fopen("addons/amxmodx/configs/aes/aes_prefixes.ini", "rt"); if(!fp) return set_fail_state("File ^"addons/amxmodx/configs/aes/aes_prefixes.ini^" not found!"); while(!feof(fp)) { fgets(fp, buff, charsmax(buff)); if(buff[0] && buff[0] != ';' && parse(buff, g_PlayerData[TYPE], charsmax(g_PlayerData[TYPE]), g_PlayerData[AUTH], charsmax(g_PlayerData[AUTH]), g_PlayerData[PREFIX], charsmax(g_PlayerData[PREFIX]))) ArrayPushArray(g_aData, g_PlayerData); } return fclose(fp); } #endif public client_putinserver(id) { #if defined LT_PREFIXES SearchClient(id); #endif #if defined DEF_RUS g_bUseRus[id] = true; #else g_bUseRus[id] = false; #endif #if defined STEAM g_bIsSteam[id] = is_user_steam(id) ? true : false; #endif #if defined ADMIN_ALLCHAT if(get_user_flags(id) & ADMIN_CHAT) SetBit(g_bitAdmin, id); else ResetBit(g_bitAdmin, id); #endif } public client_disconnected(id) ResetBit(g_bitAlive, id); public eResetHUD(id) SetBit(g_bitAlive, id); public eDeathMsg() ResetBit(g_bitAlive, read_data(2)); public HandlerSay(id) return FormatMsg(id, false); public HandlerSayTeam(id) return FormatMsg(id, true); public LangCtrlRus(id) { if(g_bUseRus[id]) client_print_color(id, print_team_red, "^1[^4CHAT^1] Русский язык ^3уже включен^1."); else { client_print_color(id, print_team_default, "^1[^4CHAT^1] Вы сменили язык на ^4русский^1."); g_bUseRus[id] = true; client_cmd(id, "spk buttons/blip1.wav"); } } public LangCtrlEng(id) { if(!g_bUseRus[id]) client_print_color(id, print_team_red, "^1[^4CHAT^1] Английский язык ^3уже включен^1."); else { client_print_color(id, print_team_default, "^1[^4CHAT^1] Вы сменили язык на ^4английский^1."); g_bUseRus[id] = false; client_cmd(id, "spk buttons/blip1.wav"); } } FormatMsg(id, bool:IsTeam) { #define MAX_BYTES 180 static sMessage[MAX_BYTES], sConvertStr[charsmax(sMessage) * 2 + 1]; read_args(sMessage, charsmax(sMessage)); remove_quotes(sMessage); trim(sMessage); if(sMessage[0] == EOS || sMessage[0] == '/') return PLUGIN_HANDLED_MAIN; #if defined ANTIFLOOD static Float:fTimeFlood[33], Float:fGameTime, iFloodWarn[33]; if(fTimeFlood[id] > (fGameTime = get_gametime())) { if(++iFloodWarn[id] > 2) { client_print_color(id, print_team_red, "^1[^4CHAT^1] ^3Прекратите ^1флудить."); fTimeFlood[id] = fGameTime + AD_TIME + 3.0; return PLUGIN_HANDLED; } } else if(iFloodWarn[id]) iFloodWarn[id]--; fTimeFlood[id] = fGameTime + AD_TIME; #endif static iLen, sTags[MAX_BYTES], idTeam, sTeam[16]; idTeam = get_user_team(id, sTeam, charsmax(sTeam)); switch(idTeam) { case 1: iLen = formatex(sTags, charsmax(sTags), "%s%s", GetBit(g_bitAlive, id) ? "^1" : "^1*^3DEAD^1* ", IsTeam ? "^1[^3TT^1]" : ""); case 2: iLen = formatex(sTags, charsmax(sTags), "%s%s", GetBit(g_bitAlive, id) ? "^1" : "^1*^3DEAD^1* ", IsTeam ? "^1[^3CT^1]" : ""); default:iLen = formatex(sTags, charsmax(sTags), "^1*^3SPEC^1* "); } #if defined GREEN_MSG || (defined TAGS && !defined LT_PREFIXES) static IsAccess; IsAccess = CheckFlags(id); #endif #if defined AES static AESLvl[33][64], aStats[AES_ST_END]; aes_get_player_stats(id, aStats); aes_get_level_name(aStats[AES_ST_LEVEL], AESLvl[id], charsmax(AESLvl[]), LANG_SERVER); iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^1[^4%s^1]", AESLvl[id]); #endif #if defined CMSSTATS new szLvl[64]; cmsranks_get_user_level(id, szLvl, charsmax(szLvl)); iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^1[^4%s^1] ", szLvl); #endif #if defined STEAM if(g_bIsSteam[id]) iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^1[^4STEAM^1]"); #endif #if defined SKILL new skill[12] statsx_get_user_skill_name(id, skill, charsmax(skill)) iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^1[^4%s^1]^1", skill) #endif #if defined TAGS #if defined LT_PREFIXES if(g_szPrefix[id][0]) { replace_all(g_szPrefix[id], charsmax(g_szPrefix[]), "!n", "^1"); replace_all(g_szPrefix[id], charsmax(g_szPrefix[]), "!t", "^3"); replace_all(g_szPrefix[id], charsmax(g_szPrefix[]), "!g", "^4"); iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "%s ", g_szPrefix[id]); } #else static const szAdminPrefix[][] = { "", "^1[^4Гл. Админ^1] ", "^1[^4Админ^1] ", "^1[^4VIP^1] " }; iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "%s", szAdminPrefix[IsAccess]); #endif #endif static sName[32]; get_user_name(id, sName, charsmax(sName)); #if defined GREEN_MSG iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^3%s^1 : %s", sName, IsAccess ? "^4" : ""); #else iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, "^3%s^1 : ", sName); #endif if(g_bUseRus[id]) { new nLen; for(new n; sMessage[n] != EOS; n++) { if('!' <= sMessage[n] <= '~') { sConvertStr[nLen++] = g_chConvert{(sMessage[n] - '!') * 2}; if(g_chConvert{(sMessage[n] - '!') * 2 + 1} != EOS) sConvertStr[nLen++] = g_chConvert{(sMessage[n] - '!') * 2 + 1}; } else sConvertStr[nLen++] = sMessage[n]; } sConvertStr[nLen] = EOS; } else sConvertStr = sMessage; static iByteLimit; iByteLimit = MAX_BYTES; while(iLen + strlen(sConvertStr) > MAX_BYTES) sConvertStr[iByteLimit -= 10] = 0; iLen += formatex(sTags[iLen], charsmax(sTags) - iLen, sConvertStr); static players[32], pcount; get_players(players, pcount, "c"); switch(IsTeam) { case true: { for(new i; i < pcount; i++) { #if defined ADMIN_ALLCHAT if(GetBit(g_bitAdmin, players[i]) || (GetBit(g_bitAlive, id) == GetBit(g_bitAlive, players[i]) && idTeam == get_user_team(players[i]))) #else if(GetBit(g_bitAlive, id) == GetBit(g_bitAlive, players[i]) && idTeam == get_user_team(players[i])) #endif SendMsgChat(players[i], idTeam, sTags); } } case false: { for(new i; i < pcount; i++) #if defined DEFAULT_CS_CHAT #if defined ADMIN_ALLCHAT if(GetBit(g_bitAdmin, players[i]) || GetBit(g_bitAlive, id) == GetBit(g_bitAlive, players[i])) #else if(GetBit(g_bitAlive, id) == GetBit(g_bitAlive, players[i])) #endif SendMsgChat(players[i], idTeam, sTags); #else SendMsgChat(players[i], idTeam, sTags); #endif } } static sAuthId[25]; get_user_authid(id, sAuthId, charsmax(sAuthId)); log_message("^"%s<%d><%s><%s>^" %s ^"%s^"", sName, get_user_userid(id), sAuthId, sTeam, IsTeam ? "say_team" : "say" , sConvertStr); return PLUGIN_HANDLED; } stock SendMsgChat(player, team, msg[]) { switch(team) { case 1: client_print_color(player, print_team_red, msg); case 2: client_print_color(player, print_team_blue, msg); default:client_print_color(player, print_team_grey, msg); } } stock SearchClient(const id) { for(new i; i < ArraySize(g_aData); i++) { ArrayGetArray(g_aData, i, g_PlayerData); switch(g_PlayerData[TYPE]) { case 'f': { if(get_user_flags(id) & read_flags(g_PlayerData[AUTH])) return copy(g_szPrefix[id], charsmax(g_szPrefix[]), g_PlayerData[PREFIX]); } case 'i': { static sIP[16]; get_user_ip(id, sIP, charsmax(sIP), 1); if(!strcmp(g_PlayerData[AUTH], sIP)) return copy(g_szPrefix[id], charsmax(g_szPrefix[]), g_PlayerData[PREFIX]); } case 's': { static sAuthid[25]; get_user_authid(id, sAuthid, charsmax(sAuthid)); if(!strcmp(g_PlayerData[AUTH], sAuthid)) return copy(g_szPrefix[id], charsmax(g_szPrefix[]), g_PlayerData[PREFIX]); } } } return g_szPrefix[id][0] = 0; } stock CheckFlags(id) { static iFlags; iFlags = get_user_flags(id); if(iFlags & GL_ADMIN) return 1; else if(iFlags & ADMIN) return 2; else if(iFlags & VIP) return 3; return 0; } stock bool:is_user_steam(id) { static dp_pointer; if(dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider"))) { server_cmd("dp_clientinfo %d", id); server_exec(); return (get_pcvar_num(dp_pointer) == 2) ? true : false; } return false; } #if defined AES statsx_get_user_skill_name(id, name[], len) { new Float:skill get_user_skill(id, skill) new skill_id = statsx_get_skill_id(skill) copy(name, len, g_skill_letters[skill_id]) } statsx_get_skill_id(Float:skill) { for(new i = 0; i < sizeof(g_skill_opt); i++) { if(skill < g_skill_opt[i]) return i } return charsmax(g_skill_opt) } #endif #if defined LT_PREFIXES public OnAPISendChatPrefix(id, prefix[], type) { if(type == 1) if(prefix[0] && prefix[0] != '0' && cmsapi_get_user_services(id, "", "_nick_prefix", 0)) formatex(g_szPrefix[id], charsmax(g_szPrefix[]), "^1[^4%s^1]", prefix); } #endif
- Источник плагина (ссылка на сайт или тему)
- https://cs-games.club/index.php?threads/Нужна-помощь-в-переделки-плагина-lite-translit.400/