achiev_consts.inc

#define ACH_RESET_DEAD  		(1<<0)
#define ACH_ROUND       		(1<<1)
#define ACH_BRONZE          	(1<<2)
#define ACH_SILVER          	(1<<3)
#define ACH_GOLD          		(1<<4)
#define ACH_WPN       			(1<<5) // 47
#define ACH_WPN_PISTOL       	(1<<6) // 6
#define ACH_WPN_RIFLE        	(1<<7) // 9
#define ACH_WPN_SMG             (1<<8) // 5
#define ACH_WPN_SHOTGUN         (1<<9) // 2

enum _: achievements
{
	ac_100_achs  = 1,
	ac_first_plant_bomb,  // done
	ac_first_defusal, // done
	ac_lastsec_defuse, // done
	ac_kill_ct_who_defuse, // done
	ac_fast_25_sec_plant,  // done
	ac_enemy_pick_kill_3, // done
	ac_plant_kill_5, // done
	ac_chase_to_notdefuse, // done
	ac_pick_bomb_plant_win, // done
	ac_defuse_kill_defuse_win, // done
	ac_plant_100_c4, // done
	ac_defuse_100_c4, // done
	ac_rescue_all_hostag, // todo
	ac_kill_who_carry_hostag, // todo
	ac_rescue_all_hostag_90sec, // todo
	ac_rescue_100, // todo
	ac_rescue_500, // todo
	ac_win_10, // done
	ac_win_200, // done
	ac_win_5000, // done
	ac_win_30sec, // done
	ac_win_team_alive, // done
	ac_win_team_nodmg, // done
	ac_give_100_weapons, // done
	ac_give_awp, // done
	ac_win_enemy_alive, // done
	ac_money_50k,
	ac_money_2_5M,
	ac_money_50M,
	ac_5kill_round,
	ac_win_1st_round_x5,
	ac_win_1st_round_x25,
	ac_win_1st_round_x250,
	ac_win_economy,
	ac_kill_25,
	ac_kill_500,
	ac_kill_10k,
	ac_kill_enemy_reload,
	ac_kill_fast_4,
	ac_kill_5_different,
	ac_kill_250_hs,
	ac_survive_20hp_from_he, // done
	ac_kill_25_flashed, // todo
	ac_kill_flashed,
	ac_kill_2_while_flashed,
	ac_kill_enemy_weapon_100,
	ac_kill_defuse_he,
	ac_kill_scoped_enemy_scoped,
	ac_kill_scoped_with_knife,
	ac_kill_scoped_100,
	ac_kill_1hp,
	ac_kill_1st_round_knife, // todo
	ac_kill_db_with_db, // dual berettas,
	ac_kill_3he,
	ac_kill_in_air,
	ac_kill_enemy_in_air,
	ac_kill_both_in_air,
	ac_kill_with_enemy_weapon,
	ac_kill_instant_doublekill,
	ac_dmg_2_5k,
	ac_dmg_50k,
	ac_dmg_1M,
	ac_kill_last_bullet,
	ac_kill_4x_killer_15sec,
	ac_dmg_95hp,
	ac_kill_5hp,
	ac_survive_5dmg,
	ac_kill_4x,
	ac_kill_4x_killer,
	ac_kill_5hs,
	ac_200_master_deagle,
	ac_100_master_usp,
	ac_100_master_glock,
	ac_25_master_p228,
	ac_25_master_elite,
	ac_25_master_fiveseven,
	ac_100_master_scout,
	ac_500_master_awp,
	ac_1k_master_ak47,
	ac_1k_master_m4a1,
	ac_250_master_aug,
	ac_250_master_sg552,
	ac_100_master_galil,
	ac_250_master_famas,
	ac_100_master_gssg1,
	ac_100_master_sg550,
	ac_250_master_p90,
	ac_250_master_mp5,
	ac_100_master_mac10,
	ac_100_master_tmp,
	ac_250_master_ump,
	ac_100_master_m3,
	ac_200_master_xm1014,
	ac_100_master_m254,
	ac_100_master_knife,
	ac_100_master_he,
	ac_kill_he_after_death,
	ac_master_pistols,
	ac_master_rifle,
	ac_master_smg,
	ac_master_shotgun,
	ac_master_all_weapons,
	ac_play_italy_100,
	ac_play_office_100,
	ac_play_aztec_100,
	ac_play_dust_100,
	ac_play_dust2_100,
	ac_play_inferno_100,
	ac_play_nuke_100,
	ac_play_train_100,
	ac_1000_connections,
	ac_highest_rank
	//ac_break_100
}